x
y
width
corner
top
left
what is axonometric view and projection
map landscape is different from objects placed on map landscape or landscape tile can have height
objets have floor
if moving object is on the ground it cant pass another objects floor by his floor edge
if object is flying his flying
map landscape tiles have its base types like ground water and so on
textures
suorces
map
map.objects[x,y]
map.add (object, x, y)
map.x
map.y
map.update (object, x, y)
sprite.source
sprite.width
sprite.height
object.sprite
object.from
object.to
object.width
object.height
- load image sources
- tile configuration [source, x, y, from, to, width, height, type] come from server
- register events on mouseover mouseclick mousedragstart mousedragend
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